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Showing posts from November, 2013

#edcmooc Human 2.0? Human+=Human?

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Vice Admiral Tolya Kotrolya Well, here we are! The final(ish) week of #edcmooc.  As I wrote in my tweet earlier this week, I think #edcmooc, like #ds106, is probably more of a way of life for some than an actual course.  Sure, there won't be additional prescribed readings or viewings after this week, so the course is technically over, however the hallmark of any good course, as far as I am concerned, is one where the learners keep thinking about the material long after the course is done.  They keep engaging with the provided materials and with any new material that they encounter in critical ways.  In other words, once the course is done we don't shelve and compartmentalize the knowledge gained and leave it to gather dust like an old book on the shelf. In any case, like previous weeks, here are some thoughts on the hangout, readings, and viewings from this week. To be honest, I don't particularly care about a certificate of completion, but I am interested in designin

#edcmooc - almost human

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Man, it's been a crazy week.  I've been jotting down notes for this post from the various viewings, readings, fellow blogger posts, and discussion forums.  This was meant to be several posts over the week, but it all wrapped up into one big thing. Oh well.  Such is life ;-) This week I'm creating some category headers to make things easier to read. From the week 2 synchronous session The synchronous Google+ session was pretty interesting.  From it came a few interesting points to ponder.  One of the participants of EDCMOOC brought up a question on whether or not it is necessary for everything to be a game?  The question was probably geared toward questioning gamification and the implication that learning shouldn't need to entice learners to partake in and engage with learning.  I personally disagree.  Everyone finds a reason to participate, or not participate in a learning venture.  For some people learning is a thrill ride, so even when they are down in the dumps an

SPOCs are illogical

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Angry Spock (Star Trek reboot) OK, OK... the title was easy pickings but this article is quite serious.  I've chosen to ignore, for the most part, the whole idiocy of the term SPOC (small private online course) .  SPOCs are really just "regular" online courses, as I've written in my one other post about SPOCs. It bothers me that there is so much revisionist history around the topic of "traditional" online education with articles such as these where organizations like Colorado State University claim to be "pioneers" in SPOCs since they've been doing online education for the past five years.  A whole five years? Our fully online Applied Linguistics MA has been around for eight years, and our overall organization, UMassOnline , has been around for about ten years doing "SPOCs." Maybe we are pioneers too, who knows, but it's really difficult to critically discuss MOOCs, traditional online education and flipped classrooms when peo

#edcmooc - Where do you want to go today? Build that bridge to your utopia

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So, we are at the end of Week 2 of #edcmooc and we are wrapping up the unit on Utopias and Dystopias, and everything in between (because thing is really that black and white). As with the week before there were some videos to watch and think about. I think that the no-lecture-videos format works well.  I like to see what people do with certain conversation starters and where they go with them. As I said last week, even though this course is run through coursera it's very much a cMOOC format to me. One of the videos presented was the video bellow on bridging the future.  Honestly this video seemed really cool, and a nice proof of concept of what could potentially be done with technology. Students, in this case, seem to be using junior  versions of tools, like CAD, that professionals use to do their work. This seems both useful to learn concepts, but useful to also begin learning the tools that are used in real life for these types of tasks.  The one concerning thing that I saw w

Video Games and Learning MOOC - process throughts

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Over the past few weeks I've been dabbling with a course on coursera designed by two professors from UW Wisconsin.  I didn't realize who they were (Squire and Steinkueler) initially, but at the "course" progressed I realized that I had read some of their work before when I was reading about video games and learning.  An added benefit was that there were some guest appearances by Jim Gee, someone who is mentioned quite often in the department I work in (Applied Linguistics at UMass Boston) and whose books on video game learning I've enjoyed in the past. Since there really wasn't a lot for me to react to while the MOOC was in session I decided to hold off and do one summative post at the end of the MOOC, which just so happens to be this week. So, the first thing that struck was this insistence that the "M" in MOOC stands for "Massively."  This is just wrong. It's a massive online open course, not a Massive ly  open online course. I

Some Mid-Week #edcmooc thoughts & reactions

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Take one blog, mix with others, add own thought and see what happens Over the past couple of days I've been reading what fellow participants have contributed to the blogosphere on #edcmooc.  I've watched the week 2 videos (more on that in post during the weekend), and I am slowly reading (or re-reading) some of the food-for-thought articles posted for week two. To keep things manageable, I decided to devote only 3 days to fellow participant's blog posts, so I can move forward with other materials well.  In this blog post I wanted to react to a couple of things I read from fellow participants in the last few days.  First off, we have the Sage on the Stage (SoS). I was reading this short post on why the Sage is likely here to stay .  Interesting post, and it's got a couple of comments. I highly encourage you to read and think about it as well.  The gist of the post, from what I read into it, is that the Sage on the Stage instructor is here to stay because (1) people

#edcmooc: One man's dystopia...

Seems like Week 1 of #edcmooc is now done, and I've read (or in some cases reviewed) the readings and videos that they had posted as resources for Week 1. During the Week 1 live session recap and discussion there was an indication that there were 20,000 registrants for the MOOC.  I'd be interested in seeing how many of those 20,000 follow through and "complete" the MOOC, whatever "completion" means to the organizers of the course. For that matter, I'd like to know what "completion" means since, unlike other Coursera courses, there are no silly quizzes at the end of each week. I understand that some people want some sort of formative assessment, but I tend to think that multiple choice quizzes are not adequate to indicate whether people "get it" or not.  I suspect that in this course there will be an "aha moment" around week 4 when it suddenly clicks for people.  If you are in #edcmooc, and are reading this blog post, my re

EDCMOOC - Perhaps 3rd time is the charm?

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A while back, when #EDCMOOC was getting setup for the first time, a fellow colleague, co-author, and member of the MobiMOOC research team , recommended the E-Learning and Digital Cultures MOOC offered by the University of Edinburgh. I think the school was his alma matter and he had good words to say about the organizers. This is always a plus. Well, first time around I was too busy - I think I was actually too involved with other MOOCs to have the mental bandwidth to participate in #edcmooc. The second time I don't even remember what was happening (was I in summer mode?), so let's scratch that one off.  The third time is upon us! What the heck, I thought to myself, might as well sign up.  The Game Based Learning MOOC  is almost over, and I think I have the bandwidth for #edcmooc now. Since this is the first week, I went in and had a peek to see how they've set it up. I have to say that this MOOC is, at first glance, doing well on a number of counts; something to reall