Gaming can make a better world
Finally catching up with gamesmooc this week ;-) I haven't quite gotten to playing games just yet (runescape is not cooperating with me), but I did read over the text-based materials (thanks to Pocket!) and views the TED talks. This particular one was pretty interesting. The example she gives of Herodotus of the Lydians playing games one day and eating another, thus surviving an 18 year famine by eating on alternative days is quite a nice example of flow . It also ties in nicely with a story I read today of " Death by Diablo " where a teen died, presumably after playing Diablo for 40 hours without break for food or sleep. Maybe he had an underlying condition that precipitated his death - but it seems like even in a state of flow you can't ignore basic needs (water, food, sleep, bathroom breaks) for very long. Another interesting thing, a tie-in to learning theory, is a comment she makes about World of Warcraft and quests, where even the lower level players ar...