Designing Sim(ulation)s
Life and Death Screenshot |
The book was quite succinct and on the small side, perhaps an abbreviated version of The Complete guide to Simulations and Serious Games
In the last couple of Sloan-C conference there was a vendor there whose company sold a simulation building engine. It was interesting and it reminded me of a game that I used to play on my old Mac Performa 635 running System 7.5. The game was called Life and Death where you'd play a doctor making the rounds in the hospital, checking up on patients, diagnosing them, prescribing medications and when needed perform surgery. It was an interesting game, a simulation of a hospital. Maybe it wasn't fully realistic, but I consider it to be an interesting paradigm for learning simulation games. What if you did want to use this in nursing or medical education, how could you build upon this model? Interesting thing to think about.
By the way, I am sure you can download this game for free now. There were Mac and DOS versions, so with DOSbox you could probably run it without any issues :-)
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